Kad Port-niyi (/port/ /nijj/ [fast; smart; intelligent] [bait]) is a temperate Large City located in the Gïpimuipt Principality of the Acoli.
The name Kad Port-niyi is derived from the Goblin language, as Kad Port-niyi was founded by Èbmega, who was culturaly Gnoll.
Climate
Kad Port-niyi has a yearly average temperature of 5°C (41°F), with its average temperature during the summer being an icy 24°C (75°F) and its average temperature during the winter being a cool -14°C (7°F). Kad Port-niyi receives an average of 222 cm/y (87 in/y) of precipitation, most of which comes in the form of snow during the short winter months. Kad Port-niyi covers an area of nearly 181 km2 (72 mi2), and an average elevation of 5318 m (17447 ft) above sea level.
Overview
Kad Port-niyi was founded durring the late 14th century in fall of the year 1283, by Èbmega. The establishment of Kad Port-niyi suffered from many setbacks, delays, and obsticles, most notably a group of Kad Port-niyi which required millitary assistance exterminate before the community could finish being built.
Kad Port-niyi was built using the conventions of Gnoll durring the late 14th century. Naturaly, all settlmentss have their own look to them, and Kad Port-niyi is no diffrent. The city's buildings feature waddle and daub construction with good timber frames and a stone foundation protected by thatched or shingled rooves. Most buildings with second floors are built in such a way as to overhang into the streets on the upper floors for more space, as building size seems to be the primary indicator of wealth within the community. Most buildings are not decorated with any integral features, but instead use ivy, flowers, and other natural elements in planters of on trellices to breathe life into the structure they grow upon.
Kad Port-niyi is buildings are arranged arrounded a highly ordered system of spacious paverstone streets which form triangular paterns, allowing the incides of the octagons to be common grounds for the buildings on the edges, be it for parkland, yardspace, plazas, or markets. The city is the proud owner of a properly designed set of renforced walls made from mighty querried stone blocks. Their construction and material choices would make a dwarf weap with joy, for each and every part of the elaborate fortifications are purly functional and robust well byond reason. Even nonexperts can tell the walls are an excelent defencive structure. The city's exceptionaly well made fortifications have recently undergone extensive repairs and renovations, such that the repairwork is imeadiently apparent and can be spotted due to the diffring ages of materials. One can't help but wonder what brought the need for those repairs to the city.
A look around Kad Port-niyi is like a look into a broken heart which long ago fell to corruption. There is no planning, no organization. Everyone here clearly goes about their own thing with little thought to anyone around them who isn’t selling something they need… unless of course, they would be an easy target for some robbery. The city has truly fallen to evil.
Civic Infrastructure
Kad Port-niyi possesses a Aethary Link for its accademic, government, and financial institutions. Public Aethary access is available through one or more of these intitutions.
Kad Port-niyi has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.
Kad Port-niyi has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Kad Port-niyi. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Kad Port-niyi's parks.
Kad Port-niyi has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Kad Port-niyi.
Kad Port-niyi has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.
Kad Port-niyi has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.
Kad Port-niyi has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.
Kad Port-niyi has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.
Kad Port-niyi has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.
Kad Port-niyi has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.
Kad Port-niyi has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Kad Port-niyi's public wards, blessings, and other arcane systems.
Kad Port-niyi has an Theological Academy which trains clergy in various arcane and theological topics required for their occupations.
Kad Port-niyi possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Large City. Kad Port-niyi's grid is powered by mana accumulators.
Kad Port-niyi possesses an older civil lighting system consisting of street lamps. In spite of the Galvanic Grid, these lights continue to use their old fule sources to provide nighttime illumination to all city streets.
Kad Port-niyi has a first rate hospital which caters to anyone in need of long term medical care.
Kad Port-niyi has a library, which keeps a large collection of books, scrolls, and archives all manner of physical items. While not open to the public, the librarians and scholars employed by the library will assist anyone with their research needs, and wealthy individuals can purchase membership to access the library's materials themselves. In spite of being generally closed to the public, the library has a room with several Aether Linked devices available to the public during business hours.
Kad Port-niyi has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Kad Port-niyi's natural decorations nor waterways.
Kad Port-niyi has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.
Kad Port-niyi has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.
Kad Port-niyi has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.
Kad Port-niyi is home to a University which provides higher education in a variety of fields, and also serves as a research institute for those same fields.
Cultural Notes
Kad Port-niyi's mayor's house was built using a different architectural style from the rest of the town. The style used is characterized by grandeur of scale, simplicity of geometric forms, dramatic use of columns, and a preference for blank walls. This design ethos extended to re-imagining earlier styles of structure to create them anew, with a similar overall look and feel to one another..
In Kad Port-niyi there are unidentifiable people in the fog, but it seems to be okay.
The Amoeba, Giant near Kad Port-niyi are known to be more aggressive than normal.
Kad Port-niyi's citizens partake in a curious ritual relating to their local kami. It takes place in summer and involves gestures to channel Conjuration energies of tier 1 via guttural bellowing.
Economy
The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.
Agriculture
Dairy Farmers: 83
Farmers: 122
Farm Laborer: 237
Hunters: 158
Milk Maids: 101
Ranchers: 55
Ranch Hands: 111
Shepherds: 109
Farmland: 173792 m2
Cattle and Similar Creatures: 10701
Poultry: 128418
Swine: 8561
Sheep: 428
Goats: 85
Horses, Mounts, and Beasts of Burden: 4280
Craftsmen
Arms and Toolmakers: 85
Blacksmiths: 101
Bookbinders: 54
Buckle-makers: 58
Cabinetmakers: 95
Candlemakers: 138
Carpenters: 127
Clothmakers: 109
Coach and Harness Makers: 47
Coopers: 107
Copper, Brass, Tin, Zinc, and Lead Workers: 59
Copyists: 41
Cutlers: 36
Fabricworkers: 95
Farrier: 276
Furriers: 27
Glassworkers: 147
Gunsmiths: 94
Harness-Makers: 40
Hatters: 86
Hosiery Workers: 31
Jewelers: 48
Leatherwrights: 118
Locksmiths: 41
Matchstick makers: 67
Musical Instrument Makers: 63
Painters, Structures and Fixtures: 57
Paper Workers: 59
Plasterers: 61
Pursemakers: 73
Roofers: 45
Ropemakers: 44
Rugmakers: 40
Saddlers: 76
Scabbardmakers: 86
Scalemakers: 45
Scientific, Surgical, and Optical Instrument Makers: 27
Sculptors, Structures and Fixtures: 41
Shoemakers: 40
Soap and Tallow Workers: 127
Tailors: 231
Tanners: 57
Upholsterers: 60
Watchmakers: 57
Weavers: 142
Whitesmiths: 35
Merchants
Adventuring Goods Retellers: 30
Arcana Sellers: 29
Beer-Sellers: 59
Booksellers: 69
Butchers: 107
Chandlers: 118
Chicken Butchers: 124
Entrepreneurs: 43
Fine Clothiers: 112
Fishmongers: 112
Florists: 26
Potion Sellers: 73
Resellers: 178
Spice Merchants: 59
Wine-sellers: 99
Wheelwright: 71
Woodsellers: 42
Service workers
Bakers: 194
Barbers: 219
Coachmen: 63
Cooks: 194
Doctors: 88
Gamekeepers: 65
Grooms: 36
Hairdressers: 158
Healers: 124
Housekeepers: 129
Housemaids: 267
House Stewards: 118
Inns: 40
Laundry maids: 79
Maidservants: 133
Nursery Maids: 87
Pastrycooks: 164
Restaurateur: 203
Tavern Keepers: 158
Specialized Laborer
Ashworkers: 59
Bleachers: 40
Chemical Workers: 24
Coal Heavers: 83
In-Town Couriers: 95
Long Haul Couriers: 91
Dockyard Workers: 83
Gas Workers: 21
Hay Merchants: 35
Leech Collectors: 114
Millers: 101
Miners: 95
Oilmen and Polishers: 67
Postmen: 91
Pure Finder: 55
Skinners: 125
Sugar Refiners: 24
Tosher: 62
Warehousemen: 152
Watercarriers: 84
Watermen, Bargemen, etc.: 109
Skilled Laborers
Accountants: 55
Alchemist: 67
Clerk: 89
Dentists: 43
Educators: 124
Engineers: 63
Gardeners: 44
Mages: 31
Plumbers: 46
Pharmacist: 51
Professors: 18
Scientists: 31
Wizards: 18
Civil Servants
Adventurers: 40
Bankers: 63
Civil Clerks: 101
Civic Iudex: 49
Consultants: 27
Exorcist: 93
Fixers: 48
Kami Clerk: 84
Landlords: 83
Lawyers: 53
Legend Keepers: 73
Militia Officers: 329
Monks, Monastic: 142
Monks, Civic: 118
Historian, Oral: 99
Historian, Textual: 51
Policemen, Sheriffs, etc.: 95
Priests: 178
Rangers: 56
Rat Catchers: 64
Scholars: 64
Spiritualist: 73
Slayers: 24
Storytellers: 140
Military Officers: 138
Cottage Industries
Brewers: 109
Comfort Services: 178
Enchanters: 48
Herbalists: 46
Jaminators: 125
Needleworkers: 138
Potters: 72
Preserve Makers: 118
Quilters: 62
Seamsters: 186
Spinners: 133
Tinker: 47
Weaver: 101
Artists
Actors: 47
Architects: 16
Bards: 66
Costumers: 26
Dancers: 50
Drafters: 27
Engravers: 35
Fine Furniture Carpenters: 21
Glaziers: 47
Inlayers: 40
Musicians: 129
Painters, Art: 22
Playwrights: 45
Sculptors, Art: 37
Wood Carvers: 171
Writers: 158
Produce Industries
Butter Churners: 147
Canners: 125
Cheesmakers: 147
Ice Merchants: 18
Millers: 91
Picklers: 73
Smokers: 52
Stockmakers: 48
Tobacconists: 69
Tallowmakers: 93
16094 of Kad Port-niyi's population work within a Foundational Occupation.
893 work in Agriculture
3593 work as Craftsmen
1351 work as Merchants
2519 work as Service Workers
1610 work as General Laborers
680 work as Skilled Laborers
2285 work as Civil Servants
1363 work in Cottage Industries
937 work as Artists
863 work in Produce Industries
24144 of Kad Port-niyi's population do not work in a formal occupation, but do contribute to the local economy. 2568 (6%) are noncontributers.
Points of Interest
The roads leading into Kad Port-niyi possess a great number of switchbacks. While designed for defense, they mostly wind up pissing everyone trying to take goods to town right the hell off.
POI
History
A local has came up with a wonderful new idea 3 months ago; it may be a magical innovation, a new industrial process, a new agricultural product, a new use for what was thought to be ancient garbage, or some other very useful, profitable idea. Everyone around them is fighting for the chance to exploit this clever new plan.
In time immemorial, reportedly some time during the early 2nd century the Kami spared the town from the rampage of a legendary monster. One of Kad Port-niyi's local festivals commemorates this miracle.